﻿package com.dg.gaming.client{
	import nanoxml.XMLElement;

	/**
	 * ...
	 * @author ...
	 */
	public interface ITable {

		/**
		 * Recieve method which the client must over write.
		 *
		 * @param message   Message from server.
		 */
		function receiveTableMessage(message:XMLElement,tableNum:String):void;
	}

}